Competitive gamers reviewing a live battle radar overlay

Departures · Competitive Gaming

See every battle before it lands.

CrystalBattleRadar streams a real-time enemy-position overlay, cloud replays, and squad analytics straight to your rig — engineered in Collingwood for ranked players who refuse to guess.

GATE 07 · COLLINGWOOD VIC · ON TIME

Boarding Pass

Built by players who were tired of blind pushes.

We started CrystalBattleRadar in a Smith Street studio in 2019 after losing one too many ranked ladders to information we should have had. Today the platform reads live match telemetry and paints it back to you in under 40 milliseconds.

01

ORIGIN

A garage rig and a whiteboard

Three former esports coaches mapped every callout they wished existed, then wrote the first radar overlay for a single weekend LAN in Fitzroy. It never got switched off.

02

ROUTE

40ms telemetry, no cap

Our capture layer parses the game state locally so nothing leaves your machine unencrypted. You see enemy vectors, ability cooldowns, and objective timers as they happen — not two seconds late.

03

DESTINATION

Ranked, without the guesswork

From Bronze grinders to Oceanic pros, over 34,000 players now board CrystalBattleRadar every week to review VODs, drill comps, and climb with data on their side.

On The Board

Three cabins. One flight to the top of the ladder.

Live Battle Radar

Live Battle Radar

A translucent overlay that tracks enemy positions, last-seen markers, and ability cooldowns in real time. Snap it to any monitor, set your opacity, and never get flanked from an angle you did not check.

  • 40ms local telemetry read
  • Last-seen ghost markers + rotation trails
  • Custom callout hotkeys
Radar plan — from A$14/mo

Flight Crew

The people watching the radar with you.

Mara Delacroix, Founder & Head Coach

Mara Delacroix

Founder & Head Coach

Former OCE Valorant analyst. Mara designs every callout schema and still reviews VODs on Tuesday nights.

Theo Nguyen, Lead Telemetry Engineer

Theo Nguyen

Lead Telemetry Engineer

Wrote the 40ms capture core. Believes a dropped frame is a personal insult.

Priya Raman, Head of Player Success

Priya Raman

Head of Player Success

Runs onboarding clinics from the Collingwood studio and answers the ops desk before her coffee.

Jack Ferraro, Design & Overlay Lead

Jack Ferraro

Design & Overlay Lead

Obsessed with legible HUDs at 240Hz. Designed the ticket-stub interface you are looking at.

Passenger Reviews

Boarding passes from the climb.

We went from hard-stuck Diamond to Immortal in a single act. The last-seen markers alone stopped about half the flanks that used to end our rounds.

Liam K. · Carlton, VIC

Radar + Squad plan · Mar 2025

Patch Dispatch

Get the boarding call.

One email a fortnight: new overlay features, meta breakdowns from our coaches, and early access to beta cabins. No spam, unsubscribe from any dispatch.

Ops Desk

Talk to the ground crew.

Questions about plans, LAN setups, or a custom overlay for your org? Send a message and our Collingwood team will get back within one business day.